274c052842 | ||
---|---|---|
gradle/wrapper | ||
plutoaudio | ||
plutocore | ||
plutoframebuffer | ||
plutogui | ||
plutolib | ||
plutomesher | ||
plutoshader | ||
plutospritesheet | ||
plutostatic | ||
plutotexturing | ||
.gitattributes | ||
.gitignore | ||
LICENSE | ||
README.md | ||
build.gradle | ||
gradlew | ||
gradlew.bat | ||
settings.gradle |
README.md
plutoengine
My hobby game engine. This repository unifies all my previous Pluto repositories.
Versioning
All submodules share a version number for simplicity reasons.
Since version 20.2.0.0-alpha.0
, PlutoEngine uses
a combined version of semantic versioning
and calendar versioning, the first number
denotes the year.
Therefore, the version format is always YY.MAJOR.MINOR.PATCH-prerelease
.
Only major
and year
version changes will bring breaking API changes,
except for pre-release versions, which may introduce breaking changes
at any time. Pre-release versions will never increment the minor
or patch
version numbers.
Usability status of submodules
Safe submodules
- PlutoCore - Stable
- PlutoFramebuffer - Stable
- PlutoGUI - Stable, awaiting a rewrite
- PlutoMesher - Stable
- PlutoShader - Stable
- PlutoSpriteSheet - Stable, some features are unfinished
- PlutoStatic - Stable, collision API nowhere near completition
Unstable submodules
- PlutoAudio - Somewhat usable, unfinished
- PlutoLib - Somewhat usable, requires further polish
Broken submodules, do NOT use
- PlutoCommandParser - Unfinished, broken, unusable
- PlutoDB - Broken, unusable
Current priorities
Very high priority
- Finishing PlutoAudio
- Further engine restructure
High priority
- Rewriting PlutoGUI
- Finishing PlutoCommandParser
- The stage system and automated asset loading
Normal priority
- The collision system for PlutoStatic
Low priority
- Polishing PlutoLib
- A networking API