2022-04-05 17:10:08 +00:00
|
|
|
## Features targeted for 22.0.1.0-alpha.0
|
2020-09-09 22:46:19 +00:00
|
|
|
* The stage subsystem
|
|
|
|
* A "stage", in this context, is a set of assets bound together
|
|
|
|
by programming logic, not necessarily a game level.
|
|
|
|
Stage switching and asset management are handled by the engine.
|
|
|
|
* Upon stage switch
|
|
|
|
1. Unload unused assets
|
|
|
|
2. Load new assets
|
|
|
|
* Provide multiple means of stage switching
|
|
|
|
* Three modes with the initial release
|
|
|
|
1. Instant switch
|
|
|
|
* Assets will be loaded and unloaded synchronously
|
|
|
|
* The stage switch will happen in one frame
|
|
|
|
2. Deferred switch
|
|
|
|
* The stage will continue running until all assets load
|
|
|
|
* Assets will load synchronously, but at a slower pace
|
|
|
|
to avoid frame stutter
|
|
|
|
3. Asynchronous switch
|
|
|
|
* Assets will be loaded in asynchronously, where applicable
|
|
|
|
* Falls back to deferred switching for synchronous loading,
|
2022-04-05 17:10:08 +00:00
|
|
|
such as OpenGL texture upload
|
2020-09-09 22:46:19 +00:00
|
|
|
* Automated asset loading
|
|
|
|
* All asset management will eventually be handled by `PlutoCore`
|
|
|
|
* This includes audio clips, textures, sprites
|
|
|
|
* Add a common interface for all assets
|
|
|
|
* Let the stage system handle audio playback
|
|
|
|
* This API should be as neutral as possible and avoid steering towards
|
|
|
|
game-only use
|
2020-09-11 12:57:04 +00:00
|
|
|
* The stage manager should be relatively low-overhead and allow multiple
|
|
|
|
instances
|
|
|
|
* Allow stages to be inherited from, creating a stack-like structure
|
2020-09-24 00:52:21 +00:00
|
|
|
* `[PlutoAudio]` Integrate the Audio API with the Stage API
|
2020-10-22 16:05:34 +00:00
|
|
|
* `[PlutoGUI]` Initial implementation of the new font renderer
|
|
|
|
* Full rewrite
|
|
|
|
* High quality font rendering
|
|
|
|
* Subpixel rendering support [?]
|
|
|
|
* Possibly a new system for bitmap fonts
|
2020-09-24 00:52:21 +00:00
|
|
|
* Improve upon the support of thread-local Pluto instances
|
|
|
|
* The long term goal is to allow an unlimited amount of Pluto applications at any given time
|
2020-10-22 14:55:31 +00:00
|
|
|
|
2022-04-05 17:10:08 +00:00
|
|
|
## Features targeted for 22.0.1.0-alpha.1
|
|
|
|
* TBD
|