enhance(frontend): tweak game
This commit is contained in:
parent
c6a4caa8be
commit
e6022c0d51
Binary file not shown.
After Width: | Height: | Size: 144 KiB |
|
@ -7,14 +7,24 @@ SPDX-License-Identifier: AGPL-3.0-only
|
|||
<MkStickyContainer>
|
||||
<template #header><MkPageHeader/></template>
|
||||
<MkSpacer :contentMax="800">
|
||||
<div v-show="!gameStarted" class="_gaps_s" :class="$style.root">
|
||||
<div style="text-align: center;">
|
||||
<div>{{ i18n.ts.bubbleGame }}</div>
|
||||
<MkSelect v-model="gameMode">
|
||||
<option value="normal">NORMAL</option>
|
||||
<option value="square">SQUARE</option>
|
||||
</MkSelect>
|
||||
<MkButton primary gradate large rounded inline @click="start">{{ i18n.ts.start }}</MkButton>
|
||||
<div v-show="!gameStarted" :class="$style.root">
|
||||
<div style="text-align: center;" class="_gaps">
|
||||
<div :class="$style.frame">
|
||||
<div :class="$style.frameInner">
|
||||
<img src="/client-assets/drop-and-fusion/logo.png" style="display: block; max-width: 100%; max-height: 200px; margin: auto;"/>
|
||||
</div>
|
||||
</div>
|
||||
<div :class="$style.frame">
|
||||
<div :class="$style.frameInner">
|
||||
<div class="_gaps" style="padding: 16px;">
|
||||
<MkSelect v-model="gameMode">
|
||||
<option value="normal">NORMAL</option>
|
||||
<option value="square">SQUARE</option>
|
||||
</MkSelect>
|
||||
<MkButton primary gradate large rounded inline @click="start">{{ i18n.ts.start }}</MkButton>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
<div v-show="gameStarted" class="_gaps_s" :class="$style.root">
|
||||
|
@ -102,7 +112,7 @@ SPDX-License-Identifier: AGPL-3.0-only
|
|||
|
||||
<script lang="ts" setup>
|
||||
import * as Matter from 'matter-js';
|
||||
import { Ref, onMounted, ref, shallowRef } from 'vue';
|
||||
import { onMounted, ref, shallowRef } from 'vue';
|
||||
import { EventEmitter } from 'eventemitter3';
|
||||
import * as Misskey from 'misskey-js';
|
||||
import { definePageMetadata } from '@/scripts/page-metadata.js';
|
||||
|
@ -685,7 +695,7 @@ class Game extends EventEmitter<{
|
|||
let game: Game;
|
||||
|
||||
function onClick(ev: MouseEvent) {
|
||||
const rect = containerEl.value.getBoundingClientRect();
|
||||
const rect = containerEl.value!.getBoundingClientRect();
|
||||
|
||||
const x = (ev.clientX - rect.left) / viewScaleX;
|
||||
|
||||
|
@ -693,7 +703,7 @@ function onClick(ev: MouseEvent) {
|
|||
}
|
||||
|
||||
function onTouchend(ev: TouchEvent) {
|
||||
const rect = containerEl.value.getBoundingClientRect();
|
||||
const rect = containerEl.value!.getBoundingClientRect();
|
||||
|
||||
const x = (ev.changedTouches[0].clientX - rect.left) / viewScaleX;
|
||||
|
||||
|
@ -701,11 +711,11 @@ function onTouchend(ev: TouchEvent) {
|
|||
}
|
||||
|
||||
function onMousemove(ev: MouseEvent) {
|
||||
mouseX.value = ev.clientX - containerEl.value.getBoundingClientRect().left;
|
||||
mouseX.value = ev.clientX - containerEl.value!.getBoundingClientRect().left;
|
||||
}
|
||||
|
||||
function onTouchmove(ev: TouchEvent) {
|
||||
mouseX.value = ev.touches[0].clientX - containerEl.value.getBoundingClientRect().left;
|
||||
mouseX.value = ev.touches[0].clientX - containerEl.value!.getBoundingClientRect().left;
|
||||
}
|
||||
|
||||
function restart() {
|
||||
|
|
Loading…
Reference in New Issue