enhance(reversi): tweak reversi
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576484835e
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@ -536,6 +536,9 @@ export interface Locale extends ILocale {
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* 添付取り消し
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*/
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"attachCancel": string;
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/**
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* ファイルを削除
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*/
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"deleteFile": string;
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/**
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* センシティブとして設定
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@ -9482,6 +9485,10 @@ export interface Locale extends ILocale {
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* 投了により
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*/
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"surrendered": string;
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/**
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* 時間切れ
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*/
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"timeout": string;
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/**
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* 引き分け
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*/
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@ -9534,6 +9541,10 @@ export interface Locale extends ILocale {
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* どこでも置けるモード
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*/
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"canPutEverywhere": string;
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/**
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* 1ターンの時間制限
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*/
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"timeLimitForEachTurn": string;
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/**
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* フリーマッチ
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*/
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@ -2527,6 +2527,7 @@ _reversi:
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pastTurnOf: "{name}のターン"
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surrender: "投了"
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surrendered: "投了により"
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timeout: "時間切れ"
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drawn: "引き分け"
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won: "{name}の勝ち"
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black: "黒"
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@ -2540,5 +2541,6 @@ _reversi:
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isLlotheo: "石の少ない方が勝ち(ロセオ)"
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loopedMap: "ループマップ"
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canPutEverywhere: "どこでも置けるモード"
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timeLimitForEachTurn: "1ターンの時間制限"
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freeMatch: "フリーマッチ"
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lookingForPlayer: "対戦相手を探しています"
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@ -0,0 +1,18 @@
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/*
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* SPDX-FileCopyrightText: syuilo and other misskey contributors
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* SPDX-License-Identifier: AGPL-3.0-only
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*/
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export class Reversi31705793785675 {
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name = 'Reversi31705793785675'
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async up(queryRunner) {
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await queryRunner.query(`ALTER TABLE "reversi_game" RENAME COLUMN "surrendered" TO "surrenderedUserId"`);
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await queryRunner.query(`ALTER TABLE "reversi_game" ADD "timeoutUserId" character varying(32)`);
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}
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async down(queryRunner) {
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await queryRunner.query(`ALTER TABLE "reversi_game" DROP COLUMN "timeoutUserId"`);
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await queryRunner.query(`ALTER TABLE "reversi_game" RENAME COLUMN "surrenderedUserId" TO "surrendered"`);
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}
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}
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@ -0,0 +1,18 @@
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/*
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* SPDX-FileCopyrightText: syuilo and other misskey contributors
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* SPDX-License-Identifier: AGPL-3.0-only
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*/
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export class Reversi41705794768153 {
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name = 'Reversi41705794768153'
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async up(queryRunner) {
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await queryRunner.query(`ALTER TABLE "reversi_game" ADD "endedAt" TIMESTAMP WITH TIME ZONE`);
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await queryRunner.query(`COMMENT ON COLUMN "reversi_game"."endedAt" IS 'The ended date of the ReversiGame.'`);
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}
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async down(queryRunner) {
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await queryRunner.query(`COMMENT ON COLUMN "reversi_game"."endedAt" IS 'The ended date of the ReversiGame.'`);
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await queryRunner.query(`ALTER TABLE "reversi_game" DROP COLUMN "endedAt"`);
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}
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}
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@ -0,0 +1,16 @@
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/*
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* SPDX-FileCopyrightText: syuilo and other misskey contributors
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* SPDX-License-Identifier: AGPL-3.0-only
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*/
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export class Reversi51705798904141 {
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name = 'Reversi51705798904141'
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async up(queryRunner) {
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await queryRunner.query(`ALTER TABLE "reversi_game" ADD "timeLimitForEachTurn" smallint NOT NULL DEFAULT '90'`);
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}
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async down(queryRunner) {
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await queryRunner.query(`ALTER TABLE "reversi_game" DROP COLUMN "timeLimitForEachTurn"`);
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}
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}
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@ -181,9 +181,6 @@ export interface ReversiGameEventTypes {
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value: any;
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};
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log: Reversi.Serializer.Log & { id: string | null };
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heatbeat: {
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userId: MiUser['id'];
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};
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started: {
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game: Packed<'ReversiGameDetailed'>;
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};
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@ -25,6 +25,7 @@ import { GlobalEventService } from '@/core/GlobalEventService.js';
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import { IdService } from '@/core/IdService.js';
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import type { Packed } from '@/misc/json-schema.js';
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import { NotificationService } from '@/core/NotificationService.js';
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import { Serialized } from '@/types.js';
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import { ReversiGameEntityService } from './entities/ReversiGameEntityService.js';
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import type { OnApplicationShutdown, OnModuleInit } from '@nestjs/common';
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@ -55,6 +56,11 @@ export class ReversiService implements OnApplicationShutdown, OnModuleInit {
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this.notificationService = this.moduleRef.get(NotificationService.name);
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}
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@bindThis
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private async cacheGame(game: MiReversiGame) {
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await this.redisClient.setex(`reversi:game:cache:${game.id}`, 60 * 3, JSON.stringify(game));
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}
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@bindThis
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public async matchSpecificUser(me: MiUser, targetUser: MiUser): Promise<MiReversiGame | null> {
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if (targetUser.id === me.id) {
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@ -83,6 +89,7 @@ export class ReversiService implements OnApplicationShutdown, OnModuleInit {
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bw: 'random',
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isLlotheo: false,
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}).then(x => this.reversiGamesRepository.findOneByOrFail(x.identifiers[0]));
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this.cacheGame(game);
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const packed = await this.reversiGameEntityService.packDetail(game, { id: targetUser.id });
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this.globalEventService.publishReversiStream(targetUser.id, 'matched', { game: packed });
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@ -125,6 +132,7 @@ export class ReversiService implements OnApplicationShutdown, OnModuleInit {
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bw: 'random',
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isLlotheo: false,
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}).then(x => this.reversiGamesRepository.findOneByOrFail(x.identifiers[0]));
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this.cacheGame(game);
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const packed = await this.reversiGameEntityService.packDetail(game, { id: invitorId });
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this.globalEventService.publishReversiStream(invitorId, 'matched', { game: packed });
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@ -160,6 +168,7 @@ export class ReversiService implements OnApplicationShutdown, OnModuleInit {
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bw: 'random',
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isLlotheo: false,
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}).then(x => this.reversiGamesRepository.findOneByOrFail(x.identifiers[0]));
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this.cacheGame(game);
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const packed = await this.reversiGameEntityService.packDetail(game, { id: matchedUserId });
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this.globalEventService.publishReversiStream(matchedUserId, 'matched', { game: packed });
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@ -182,33 +191,47 @@ export class ReversiService implements OnApplicationShutdown, OnModuleInit {
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}
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@bindThis
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public async gameReady(game: MiReversiGame, user: MiUser, ready: boolean) {
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public async gameReady(gameId: MiReversiGame['id'], user: MiUser, ready: boolean) {
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const game = await this.get(gameId);
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if (game == null) throw new Error('game not found');
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if (game.isStarted) return;
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let isBothReady = false;
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if (game.user1Id === user.id) {
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await this.reversiGamesRepository.update(game.id, {
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const updatedGame = await this.reversiGamesRepository.createQueryBuilder().update()
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.set({
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user1Ready: ready,
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});
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})
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.where('id = :id', { id: game.id })
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.returning('*')
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.execute()
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.then((response) => response.raw[0]);
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this.cacheGame(updatedGame);
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this.globalEventService.publishReversiGameStream(game.id, 'changeReadyStates', {
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user1: ready,
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user2: game.user2Ready,
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user2: updatedGame.user2Ready,
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});
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if (ready && game.user2Ready) isBothReady = true;
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if (ready && updatedGame.user2Ready) isBothReady = true;
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} else if (game.user2Id === user.id) {
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await this.reversiGamesRepository.update(game.id, {
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const updatedGame = await this.reversiGamesRepository.createQueryBuilder().update()
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.set({
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user2Ready: ready,
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});
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})
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.where('id = :id', { id: game.id })
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.returning('*')
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.execute()
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.then((response) => response.raw[0]);
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this.cacheGame(updatedGame);
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this.globalEventService.publishReversiGameStream(game.id, 'changeReadyStates', {
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user1: game.user1Ready,
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user1: updatedGame.user1Ready,
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user2: ready,
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});
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if (ready && game.user1Ready) isBothReady = true;
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if (ready && updatedGame.user1Ready) isBothReady = true;
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} else {
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return;
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}
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@ -237,45 +260,62 @@ export class ReversiService implements OnApplicationShutdown, OnModuleInit {
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const crc32 = CRC32.str(JSON.stringify(freshGame.logs)).toString();
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await this.reversiGamesRepository.update(game.id, {
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const updatedGame = await this.reversiGamesRepository.createQueryBuilder().update()
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.set({
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startedAt: new Date(),
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isStarted: true,
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black: bw,
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map: map,
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crc32,
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});
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})
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.where('id = :id', { id: game.id })
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.returning('*')
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.execute()
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.then((response) => response.raw[0]);
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this.cacheGame(updatedGame);
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//#region 盤面に最初から石がないなどして始まった瞬間に勝敗が決定する場合があるのでその処理
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const o = new Reversi.Game(map, {
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const engine = new Reversi.Game(map, {
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isLlotheo: freshGame.isLlotheo,
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canPutEverywhere: freshGame.canPutEverywhere,
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loopedBoard: freshGame.loopedBoard,
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});
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if (o.isEnded) {
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if (engine.isEnded) {
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let winner;
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if (o.winner === true) {
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winner = freshGame.black === 1 ? freshGame.user1Id : freshGame.user2Id;
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} else if (o.winner === false) {
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winner = freshGame.black === 1 ? freshGame.user2Id : freshGame.user1Id;
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if (engine.winner === true) {
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winner = bw === 1 ? freshGame.user1Id : freshGame.user2Id;
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} else if (engine.winner === false) {
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winner = bw === 1 ? freshGame.user2Id : freshGame.user1Id;
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} else {
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winner = null;
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}
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await this.reversiGamesRepository.update(game.id, {
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const updatedGame = await this.reversiGamesRepository.createQueryBuilder().update()
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.set({
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isEnded: true,
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endedAt: new Date(),
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winnerId: winner,
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});
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})
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.where('id = :id', { id: game.id })
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.returning('*')
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.execute()
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.then((response) => response.raw[0]);
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this.cacheGame(updatedGame);
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this.globalEventService.publishReversiGameStream(game.id, 'ended', {
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winnerId: winner,
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game: await this.reversiGameEntityService.packDetail(game.id, user),
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game: await this.reversiGameEntityService.packDetail(game.id),
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});
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return;
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}
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//#endregion
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this.redisClient.setex(`reversi:game:turnTimer:${game.id}:1`, updatedGame.timeLimitForEachTurn, '');
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this.globalEventService.publishReversiGameStream(game.id, 'started', {
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game: await this.reversiGameEntityService.packDetail(game.id, user),
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game: await this.reversiGameEntityService.packDetail(game.id),
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});
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}, 3000);
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}
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@ -292,17 +332,27 @@ export class ReversiService implements OnApplicationShutdown, OnModuleInit {
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}
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@bindThis
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public async updateSettings(game: MiReversiGame, user: MiUser, key: string, value: any) {
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public async updateSettings(gameId: MiReversiGame['id'], user: MiUser, key: string, value: any) {
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const game = await this.get(gameId);
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if (game == null) throw new Error('game not found');
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if (game.isStarted) return;
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if ((game.user1Id !== user.id) && (game.user2Id !== user.id)) return;
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if ((game.user1Id === user.id) && game.user1Ready) return;
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if ((game.user2Id === user.id) && game.user2Ready) return;
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if (!['map', 'bw', 'isLlotheo', 'canPutEverywhere', 'loopedBoard'].includes(key)) return;
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if (!['map', 'bw', 'isLlotheo', 'canPutEverywhere', 'loopedBoard', 'timeLimitForEachTurn'].includes(key)) return;
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await this.reversiGamesRepository.update(game.id, {
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// TODO: より厳格なバリデーション
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const updatedGame = await this.reversiGamesRepository.createQueryBuilder().update()
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.set({
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[key]: value,
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});
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})
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.where('id = :id', { id: game.id })
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.returning('*')
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.execute()
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.then((response) => response.raw[0]);
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this.cacheGame(updatedGame);
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this.globalEventService.publishReversiGameStream(game.id, 'updateSettings', {
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userId: user.id,
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@ -312,7 +362,9 @@ export class ReversiService implements OnApplicationShutdown, OnModuleInit {
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}
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@bindThis
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public async putStoneToGame(game: MiReversiGame, user: MiUser, pos: number, id?: string | null) {
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public async putStoneToGame(gameId: MiReversiGame['id'], user: MiUser, pos: number, id?: string | null) {
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const game = await this.get(gameId);
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if (game == null) throw new Error('game not found');
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if (!game.isStarted) return;
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if (game.isEnded) return;
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if ((game.user1Id !== user.id) && (game.user2Id !== user.id)) return;
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@ -361,12 +413,18 @@ export class ReversiService implements OnApplicationShutdown, OnModuleInit {
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const crc32 = CRC32.str(JSON.stringify(serializeLogs)).toString();
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await this.reversiGamesRepository.update(game.id, {
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const updatedGame = await this.reversiGamesRepository.createQueryBuilder().update()
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.set({
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crc32,
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isEnded: engine.isEnded,
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winnerId: winner,
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logs: serializeLogs,
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});
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})
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.where('id = :id', { id: game.id })
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.returning('*')
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.execute()
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.then((response) => response.raw[0]);
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this.cacheGame(updatedGame);
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this.globalEventService.publishReversiGameStream(game.id, 'log', {
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...log,
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@ -376,38 +434,112 @@ export class ReversiService implements OnApplicationShutdown, OnModuleInit {
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if (engine.isEnded) {
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this.globalEventService.publishReversiGameStream(game.id, 'ended', {
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winnerId: winner ?? null,
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game: await this.reversiGameEntityService.packDetail(game.id, user),
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game: await this.reversiGameEntityService.packDetail(game.id),
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});
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} else {
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this.redisClient.setex(`reversi:game:turnTimer:${game.id}:${engine.turn ? '1' : '0'}`, updatedGame.timeLimitForEachTurn, '');
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}
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}
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@bindThis
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public async surrender(game: MiReversiGame, user: MiUser) {
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public async surrender(gameId: MiReversiGame['id'], user: MiUser) {
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const game = await this.get(gameId);
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if (game == null) throw new Error('game not found');
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if (game.isEnded) return;
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if ((game.user1Id !== user.id) && (game.user2Id !== user.id)) return;
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const winnerId = game.user1Id === user.id ? game.user2Id : game.user1Id;
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await this.reversiGamesRepository.update(game.id, {
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surrendered: user.id,
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const updatedGame = await this.reversiGamesRepository.createQueryBuilder().update()
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.set({
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isEnded: true,
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endedAt: new Date(),
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winnerId: winnerId,
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});
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surrenderedUserId: user.id,
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})
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.where('id = :id', { id: game.id })
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.returning('*')
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.execute()
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.then((response) => response.raw[0]);
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this.cacheGame(updatedGame);
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this.globalEventService.publishReversiGameStream(game.id, 'ended', {
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winnerId: winnerId,
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game: await this.reversiGameEntityService.packDetail(game.id, user),
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game: await this.reversiGameEntityService.packDetail(game.id),
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});
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}
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@bindThis
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public async get(id: MiReversiGame['id']) {
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return this.reversiGamesRepository.findOneBy({ id });
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public async checkTimeout(gameId: MiReversiGame['id']) {
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const game = await this.get(gameId);
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if (game == null) throw new Error('game not found');
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if (game.isEnded) return;
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const engine = Reversi.Serializer.restoreGame({
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map: game.map,
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isLlotheo: game.isLlotheo,
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canPutEverywhere: game.canPutEverywhere,
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loopedBoard: game.loopedBoard,
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logs: game.logs,
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});
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if (engine.turn == null) return;
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const timer = await this.redisClient.exists(`reversi:game:turnTimer:${game.id}:${engine.turn ? '1' : '0'}`);
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if (timer === 0) {
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const winnerId = engine.turn ? (game.black === 1 ? game.user2Id : game.user1Id) : (game.black === 1 ? game.user1Id : game.user2Id);
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const updatedGame = await this.reversiGamesRepository.createQueryBuilder().update()
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.set({
|
||||
isEnded: true,
|
||||
endedAt: new Date(),
|
||||
winnerId: winnerId,
|
||||
timeoutUserId: engine.turn ? (game.black === 1 ? game.user1Id : game.user2Id) : (game.black === 1 ? game.user2Id : game.user1Id),
|
||||
})
|
||||
.where('id = :id', { id: game.id })
|
||||
.returning('*')
|
||||
.execute()
|
||||
.then((response) => response.raw[0]);
|
||||
this.cacheGame(updatedGame);
|
||||
|
||||
this.globalEventService.publishReversiGameStream(game.id, 'ended', {
|
||||
winnerId: winnerId,
|
||||
game: await this.reversiGameEntityService.packDetail(game.id),
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
@bindThis
|
||||
public async heatbeat(game: MiReversiGame, user: MiUser) {
|
||||
this.globalEventService.publishReversiGameStream(game.id, 'heatbeat', { userId: user.id });
|
||||
public async get(id: MiReversiGame['id']): Promise<MiReversiGame | null> {
|
||||
const cached = await this.redisClient.get(`reversi:game:cache:${id}`);
|
||||
if (cached != null) {
|
||||
const parsed = JSON.parse(cached) as Serialized<MiReversiGame>;
|
||||
return {
|
||||
...parsed,
|
||||
startedAt: parsed.startedAt != null ? new Date(parsed.startedAt) : null,
|
||||
endedAt: parsed.endedAt != null ? new Date(parsed.endedAt) : null,
|
||||
};
|
||||
} else {
|
||||
const game = await this.reversiGamesRepository.findOneBy({ id });
|
||||
if (game == null) return null;
|
||||
|
||||
this.cacheGame(game);
|
||||
|
||||
return game;
|
||||
}
|
||||
}
|
||||
|
||||
@bindThis
|
||||
public async checkCrc(gameId: MiReversiGame['id'], crc32: string | number) {
|
||||
const game = await this.get(gameId);
|
||||
if (game == null) throw new Error('game not found');
|
||||
|
||||
if (crc32.toString() !== game.crc32) {
|
||||
return await this.reversiGameEntityService.packDetail(game);
|
||||
} else {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
@bindThis
|
||||
|
|
|
@ -37,6 +37,7 @@ export class ReversiGameEntityService {
|
|||
id: game.id,
|
||||
createdAt: this.idService.parse(game.id).date.toISOString(),
|
||||
startedAt: game.startedAt && game.startedAt.toISOString(),
|
||||
endedAt: game.endedAt && game.endedAt.toISOString(),
|
||||
isStarted: game.isStarted,
|
||||
isEnded: game.isEnded,
|
||||
form1: game.form1,
|
||||
|
@ -49,12 +50,14 @@ export class ReversiGameEntityService {
|
|||
user2: this.userEntityService.pack(game.user2Id, me),
|
||||
winnerId: game.winnerId,
|
||||
winner: game.winnerId ? this.userEntityService.pack(game.winnerId, me) : null,
|
||||
surrendered: game.surrendered,
|
||||
surrenderedUserId: game.surrenderedUserId,
|
||||
timeoutUserId: game.timeoutUserId,
|
||||
black: game.black,
|
||||
bw: game.bw,
|
||||
isLlotheo: game.isLlotheo,
|
||||
canPutEverywhere: game.canPutEverywhere,
|
||||
loopedBoard: game.loopedBoard,
|
||||
timeLimitForEachTurn: game.timeLimitForEachTurn,
|
||||
logs: game.logs,
|
||||
map: game.map,
|
||||
});
|
||||
|
@ -79,6 +82,7 @@ export class ReversiGameEntityService {
|
|||
id: game.id,
|
||||
createdAt: this.idService.parse(game.id).date.toISOString(),
|
||||
startedAt: game.startedAt && game.startedAt.toISOString(),
|
||||
endedAt: game.endedAt && game.endedAt.toISOString(),
|
||||
isStarted: game.isStarted,
|
||||
isEnded: game.isEnded,
|
||||
form1: game.form1,
|
||||
|
@ -91,12 +95,14 @@ export class ReversiGameEntityService {
|
|||
user2: this.userEntityService.pack(game.user2Id, me),
|
||||
winnerId: game.winnerId,
|
||||
winner: game.winnerId ? this.userEntityService.pack(game.winnerId, me) : null,
|
||||
surrendered: game.surrendered,
|
||||
surrenderedUserId: game.surrenderedUserId,
|
||||
timeoutUserId: game.timeoutUserId,
|
||||
black: game.black,
|
||||
bw: game.bw,
|
||||
isLlotheo: game.isLlotheo,
|
||||
canPutEverywhere: game.canPutEverywhere,
|
||||
loopedBoard: game.loopedBoard,
|
||||
timeLimitForEachTurn: game.timeLimitForEachTurn,
|
||||
});
|
||||
}
|
||||
|
||||
|
|
|
@ -13,6 +13,12 @@ export class MiReversiGame {
|
|||
})
|
||||
public startedAt: Date | null;
|
||||
|
||||
@Column('timestamp with time zone', {
|
||||
nullable: true,
|
||||
comment: 'The ended date of the ReversiGame.',
|
||||
})
|
||||
public endedAt: Date | null;
|
||||
|
||||
@Column(id())
|
||||
public user1Id: MiUser['id'];
|
||||
|
||||
|
@ -71,7 +77,19 @@ export class MiReversiGame {
|
|||
...id(),
|
||||
nullable: true,
|
||||
})
|
||||
public surrendered: MiUser['id'] | null;
|
||||
public surrenderedUserId: MiUser['id'] | null;
|
||||
|
||||
@Column({
|
||||
...id(),
|
||||
nullable: true,
|
||||
})
|
||||
public timeoutUserId: MiUser['id'] | null;
|
||||
|
||||
// in sec
|
||||
@Column('smallint', {
|
||||
default: 90,
|
||||
})
|
||||
public timeLimitForEachTurn: number;
|
||||
|
||||
@Column('jsonb', {
|
||||
default: [],
|
||||
|
|
|
@ -21,6 +21,11 @@ export const packedReversiGameLiteSchema = {
|
|||
optional: false, nullable: true,
|
||||
format: 'date-time',
|
||||
},
|
||||
endedAt: {
|
||||
type: 'string',
|
||||
optional: false, nullable: true,
|
||||
format: 'date-time',
|
||||
},
|
||||
isStarted: {
|
||||
type: 'boolean',
|
||||
optional: false, nullable: false,
|
||||
|
@ -75,7 +80,12 @@ export const packedReversiGameLiteSchema = {
|
|||
optional: false, nullable: true,
|
||||
ref: 'User',
|
||||
},
|
||||
surrendered: {
|
||||
surrenderedUserId: {
|
||||
type: 'string',
|
||||
optional: false, nullable: true,
|
||||
format: 'id',
|
||||
},
|
||||
timeoutUserId: {
|
||||
type: 'string',
|
||||
optional: false, nullable: true,
|
||||
format: 'id',
|
||||
|
@ -100,6 +110,10 @@ export const packedReversiGameLiteSchema = {
|
|||
type: 'boolean',
|
||||
optional: false, nullable: false,
|
||||
},
|
||||
timeLimitForEachTurn: {
|
||||
type: 'number',
|
||||
optional: false, nullable: false,
|
||||
},
|
||||
},
|
||||
} as const;
|
||||
|
||||
|
@ -121,6 +135,11 @@ export const packedReversiGameDetailedSchema = {
|
|||
optional: false, nullable: true,
|
||||
format: 'date-time',
|
||||
},
|
||||
endedAt: {
|
||||
type: 'string',
|
||||
optional: false, nullable: true,
|
||||
format: 'date-time',
|
||||
},
|
||||
isStarted: {
|
||||
type: 'boolean',
|
||||
optional: false, nullable: false,
|
||||
|
@ -175,7 +194,12 @@ export const packedReversiGameDetailedSchema = {
|
|||
optional: false, nullable: true,
|
||||
ref: 'User',
|
||||
},
|
||||
surrendered: {
|
||||
surrenderedUserId: {
|
||||
type: 'string',
|
||||
optional: false, nullable: true,
|
||||
format: 'id',
|
||||
},
|
||||
timeoutUserId: {
|
||||
type: 'string',
|
||||
optional: false, nullable: true,
|
||||
format: 'id',
|
||||
|
@ -200,6 +224,10 @@ export const packedReversiGameDetailedSchema = {
|
|||
type: 'boolean',
|
||||
optional: false, nullable: false,
|
||||
},
|
||||
timeLimitForEachTurn: {
|
||||
type: 'number',
|
||||
optional: false, nullable: false,
|
||||
},
|
||||
logs: {
|
||||
type: 'array',
|
||||
optional: false, nullable: false,
|
||||
|
|
|
@ -62,7 +62,7 @@ export default class extends Endpoint<typeof meta, typeof paramDef> { // eslint-
|
|||
throw new ApiError(meta.errors.accessDenied);
|
||||
}
|
||||
|
||||
await this.reversiService.surrender(game, me);
|
||||
await this.reversiService.surrender(game.id, me);
|
||||
});
|
||||
}
|
||||
}
|
||||
|
|
|
@ -32,11 +32,6 @@ class ReversiGameChannel extends Channel {
|
|||
public async init(params: any) {
|
||||
this.gameId = params.gameId as string;
|
||||
|
||||
const game = await this.reversiGamesRepository.findOneBy({
|
||||
id: this.gameId,
|
||||
});
|
||||
if (game == null) return;
|
||||
|
||||
this.subscriber.on(`reversiGameStream:${this.gameId}`, this.send);
|
||||
}
|
||||
|
||||
|
@ -46,7 +41,8 @@ class ReversiGameChannel extends Channel {
|
|||
case 'ready': this.ready(body); break;
|
||||
case 'updateSettings': this.updateSettings(body.key, body.value); break;
|
||||
case 'putStone': this.putStone(body.pos, body.id); break;
|
||||
case 'heatbeat': this.heatbeat(body.crc32); break;
|
||||
case 'checkState': this.checkState(body.crc32); break;
|
||||
case 'claimTimeIsUp': this.claimTimeIsUp(); break;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -54,51 +50,38 @@ class ReversiGameChannel extends Channel {
|
|||
private async updateSettings(key: string, value: any) {
|
||||
if (this.user == null) return;
|
||||
|
||||
// TODO: キャッシュしたい
|
||||
const game = await this.reversiGamesRepository.findOneBy({ id: this.gameId! });
|
||||
if (game == null) throw new Error('game not found');
|
||||
|
||||
this.reversiService.updateSettings(game, this.user, key, value);
|
||||
this.reversiService.updateSettings(this.gameId!, this.user, key, value);
|
||||
}
|
||||
|
||||
@bindThis
|
||||
private async ready(ready: boolean) {
|
||||
if (this.user == null) return;
|
||||
|
||||
const game = await this.reversiGamesRepository.findOneBy({ id: this.gameId! });
|
||||
if (game == null) throw new Error('game not found');
|
||||
|
||||
this.reversiService.gameReady(game, this.user, ready);
|
||||
this.reversiService.gameReady(this.gameId!, this.user, ready);
|
||||
}
|
||||
|
||||
@bindThis
|
||||
private async putStone(pos: number, id: string) {
|
||||
if (this.user == null) return;
|
||||
|
||||
// TODO: キャッシュしたい
|
||||
const game = await this.reversiGamesRepository.findOneBy({ id: this.gameId! });
|
||||
if (game == null) throw new Error('game not found');
|
||||
|
||||
this.reversiService.putStoneToGame(game, this.user, pos, id);
|
||||
this.reversiService.putStoneToGame(this.gameId!, this.user, pos, id);
|
||||
}
|
||||
|
||||
@bindThis
|
||||
private async heatbeat(crc32?: string | number | null) {
|
||||
// TODO: キャッシュしたい
|
||||
const game = await this.reversiGamesRepository.findOneBy({ id: this.gameId! });
|
||||
if (game == null) throw new Error('game not found');
|
||||
private async checkState(crc32: string | number) {
|
||||
if (crc32 != null) return;
|
||||
|
||||
if (!game.isStarted) return;
|
||||
|
||||
if (crc32 != null) {
|
||||
if (crc32.toString() !== game.crc32) {
|
||||
this.send('rescue', await this.reversiGameEntityService.packDetail(game, this.user));
|
||||
const game = await this.reversiService.checkCrc(this.gameId!, crc32);
|
||||
if (game) {
|
||||
this.send('rescue', game);
|
||||
}
|
||||
}
|
||||
|
||||
if (this.user && (game.user1Id === this.user.id || game.user2Id === this.user.id)) {
|
||||
this.reversiService.heatbeat(game, this.user);
|
||||
}
|
||||
@bindThis
|
||||
private async claimTimeIsUp() {
|
||||
if (this.user == null) return;
|
||||
|
||||
this.reversiService.checkTimeout(this.gameId!);
|
||||
}
|
||||
|
||||
@bindThis
|
||||
|
|
|
@ -15,19 +15,20 @@ SPDX-License-Identifier: AGPL-3.0-only
|
|||
</div>
|
||||
|
||||
<div style="overflow: clip; line-height: 28px;">
|
||||
<div v-if="!iAmPlayer && !game.isEnded && turnUser" class="turn">
|
||||
<div v-if="!iAmPlayer && !game.isEnded && turnUser">
|
||||
<Mfm :key="'turn:' + turnUser.id" :text="i18n.tsx._reversi.turnOf({ name: turnUser.name ?? turnUser.username })" :plain="true" :customEmojis="turnUser.emojis"/>
|
||||
<MkEllipsis/>
|
||||
</div>
|
||||
<div v-if="(logPos !== game.logs.length) && turnUser" class="turn">
|
||||
<div v-if="(logPos !== game.logs.length) && turnUser">
|
||||
<Mfm :key="'past-turn-of:' + turnUser.id" :text="i18n.tsx._reversi.pastTurnOf({ name: turnUser.name ?? turnUser.username })" :plain="true" :customEmojis="turnUser.emojis"/>
|
||||
</div>
|
||||
<div v-if="iAmPlayer && !game.isEnded && !isMyTurn" class="turn1">{{ i18n.ts._reversi.opponentTurn }}<MkEllipsis/><soan v-if="opponentNotResponding" style="margin-left: 8px;">({{ i18n.ts.notResponding }})</soan></div>
|
||||
<div v-if="iAmPlayer && !game.isEnded && isMyTurn" class="turn2" style="animation: tada 1s linear infinite both;">{{ i18n.ts._reversi.myTurn }}</div>
|
||||
<div v-if="game.isEnded && logPos == game.logs.length" class="result">
|
||||
<div v-if="iAmPlayer && !game.isEnded && !isMyTurn">{{ i18n.ts._reversi.opponentTurn }}<MkEllipsis/><span style="margin-left: 1em; opacity: 0.7;">({{ i18n.tsx.remainingN({ n: opTurnTimerRmain }) }})</span></div>
|
||||
<div v-if="iAmPlayer && !game.isEnded && isMyTurn"><span style="display: inline-block; font-weight: bold; animation: tada 1s linear infinite both;">{{ i18n.ts._reversi.myTurn }}</span><span style="margin-left: 1em; opacity: 0.7;">({{ i18n.tsx.remainingN({ n: myTurnTimerRmain }) }})</span></div>
|
||||
<div v-if="game.isEnded && logPos == game.logs.length">
|
||||
<template v-if="game.winner">
|
||||
<Mfm :key="'won'" :text="i18n.tsx._reversi.won({ name: game.winner.name ?? game.winner.username })" :plain="true" :customEmojis="game.winner.emojis"/>
|
||||
<span v-if="game.surrendered != null"> ({{ i18n.ts._reversi.surrendered }})</span>
|
||||
<span v-if="game.surrenderedUserId != null"> ({{ i18n.ts._reversi.surrendered }})</span>
|
||||
<span v-if="game.timeoutUserId != null"> ({{ i18n.ts._reversi.timeout }})</span>
|
||||
</template>
|
||||
<template v-else>{{ i18n.ts._reversi.drawn }}</template>
|
||||
</div>
|
||||
|
@ -239,7 +240,7 @@ if (game.value.isStarted && !game.value.isEnded) {
|
|||
if (game.value.isEnded) return;
|
||||
const crc32 = CRC32.str(JSON.stringify(game.value.logs)).toString();
|
||||
if (_DEV_) console.log('crc32', crc32);
|
||||
props.connection.send('heatbeat', {
|
||||
props.connection.send('checkState', {
|
||||
crc32: crc32,
|
||||
});
|
||||
}, 10000, { immediate: false, afterMounted: true });
|
||||
|
@ -269,9 +270,31 @@ function putStone(pos) {
|
|||
});
|
||||
appliedOps.push(id);
|
||||
|
||||
myTurnTimerRmain.value = game.value.timeLimitForEachTurn;
|
||||
opTurnTimerRmain.value = game.value.timeLimitForEachTurn;
|
||||
|
||||
checkEnd();
|
||||
}
|
||||
|
||||
const myTurnTimerRmain = ref<number>(game.value.timeLimitForEachTurn);
|
||||
const opTurnTimerRmain = ref<number>(game.value.timeLimitForEachTurn);
|
||||
|
||||
const TIMER_INTERVAL_SEC = 3;
|
||||
useInterval(() => {
|
||||
if (myTurnTimerRmain.value > 0) {
|
||||
myTurnTimerRmain.value = Math.max(0, myTurnTimerRmain.value - TIMER_INTERVAL_SEC);
|
||||
}
|
||||
if (opTurnTimerRmain.value > 0) {
|
||||
opTurnTimerRmain.value = Math.max(0, opTurnTimerRmain.value - TIMER_INTERVAL_SEC);
|
||||
}
|
||||
|
||||
if (iAmPlayer.value) {
|
||||
if ((isMyTurn.value && myTurnTimerRmain.value === 0) || (!isMyTurn.value && opTurnTimerRmain.value === 0)) {
|
||||
props.connection.send('claimTimeIsUp', {});
|
||||
}
|
||||
}
|
||||
}, TIMER_INTERVAL_SEC * 1000, { immediate: false, afterMounted: true });
|
||||
|
||||
function onStreamLog(log: Reversi.Serializer.Log & { id: string | null }) {
|
||||
game.value.logs = Reversi.Serializer.serializeLogs([
|
||||
...Reversi.Serializer.deserializeLogs(game.value.logs),
|
||||
|
@ -286,6 +309,9 @@ function onStreamLog(log: Reversi.Serializer.Log & { id: string | null }) {
|
|||
engine.value.putStone(log.pos);
|
||||
triggerRef(engine);
|
||||
|
||||
myTurnTimerRmain.value = game.value.timeLimitForEachTurn;
|
||||
opTurnTimerRmain.value = game.value.timeLimitForEachTurn;
|
||||
|
||||
sound.playUrl('/client-assets/reversi/put.mp3', {
|
||||
volume: 1,
|
||||
playbackRate: 1,
|
||||
|
@ -339,27 +365,6 @@ function onStreamRescue(_game) {
|
|||
checkEnd();
|
||||
}
|
||||
|
||||
const opponentLastHeatbeatedAt = ref<number>(Date.now());
|
||||
const opponentNotResponding = ref<boolean>(false);
|
||||
|
||||
useInterval(() => {
|
||||
if (game.value.isEnded) return;
|
||||
if (!iAmPlayer.value) return;
|
||||
|
||||
if (Date.now() - opponentLastHeatbeatedAt.value > 20000) {
|
||||
opponentNotResponding.value = true;
|
||||
} else {
|
||||
opponentNotResponding.value = false;
|
||||
}
|
||||
}, 1000, { immediate: false, afterMounted: true });
|
||||
|
||||
function onStreamHeatbeat({ userId }) {
|
||||
if ($i.id === userId) return;
|
||||
|
||||
opponentNotResponding.value = false;
|
||||
opponentLastHeatbeatedAt.value = Date.now();
|
||||
}
|
||||
|
||||
async function surrender() {
|
||||
const { canceled } = await os.confirm({
|
||||
type: 'warning',
|
||||
|
@ -411,28 +416,24 @@ function share() {
|
|||
|
||||
onMounted(() => {
|
||||
props.connection.on('log', onStreamLog);
|
||||
props.connection.on('heatbeat', onStreamHeatbeat);
|
||||
props.connection.on('rescue', onStreamRescue);
|
||||
props.connection.on('ended', onStreamEnded);
|
||||
});
|
||||
|
||||
onActivated(() => {
|
||||
props.connection.on('log', onStreamLog);
|
||||
props.connection.on('heatbeat', onStreamHeatbeat);
|
||||
props.connection.on('rescue', onStreamRescue);
|
||||
props.connection.on('ended', onStreamEnded);
|
||||
});
|
||||
|
||||
onDeactivated(() => {
|
||||
props.connection.off('log', onStreamLog);
|
||||
props.connection.off('heatbeat', onStreamHeatbeat);
|
||||
props.connection.off('rescue', onStreamRescue);
|
||||
props.connection.off('ended', onStreamEnded);
|
||||
});
|
||||
|
||||
onUnmounted(() => {
|
||||
props.connection.off('log', onStreamLog);
|
||||
props.connection.off('heatbeat', onStreamHeatbeat);
|
||||
props.connection.off('rescue', onStreamRescue);
|
||||
props.connection.off('ended', onStreamEnded);
|
||||
});
|
||||
|
|
|
@ -49,6 +49,22 @@ SPDX-License-Identifier: AGPL-3.0-only
|
|||
</MkRadios>
|
||||
</MkFolder>
|
||||
|
||||
<MkFolder :defaultOpen="true">
|
||||
<template #label>{{ i18n.ts._reversi.timeLimitForEachTurn }}</template>
|
||||
<template #suffix>{{ game.timeLimitForEachTurn }}{{ i18n.ts._time.second }}</template>
|
||||
|
||||
<MkRadios v-model="game.timeLimitForEachTurn">
|
||||
<option :value="5">5{{ i18n.ts._time.second }}</option>
|
||||
<option :value="10">10{{ i18n.ts._time.second }}</option>
|
||||
<option :value="30">30{{ i18n.ts._time.second }}</option>
|
||||
<option :value="60">60{{ i18n.ts._time.second }}</option>
|
||||
<option :value="90">90{{ i18n.ts._time.second }}</option>
|
||||
<option :value="120">120{{ i18n.ts._time.second }}</option>
|
||||
<option :value="180">180{{ i18n.ts._time.second }}</option>
|
||||
<option :value="3600">3600{{ i18n.ts._time.second }}</option>
|
||||
</MkRadios>
|
||||
</MkFolder>
|
||||
|
||||
<MkFolder :defaultOpen="true">
|
||||
<template #label>{{ i18n.ts._reversi.rules }}</template>
|
||||
|
||||
|
@ -125,6 +141,10 @@ watch(() => game.value.bw, () => {
|
|||
updateSettings('bw');
|
||||
});
|
||||
|
||||
watch(() => game.value.timeLimitForEachTurn, () => {
|
||||
updateSettings('timeLimitForEachTurn');
|
||||
});
|
||||
|
||||
function chooseMap(ev: MouseEvent) {
|
||||
const menu: MenuItem[] = [];
|
||||
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
/*
|
||||
* version: 2023.12.2
|
||||
* generatedAt: 2024-01-20T04:59:59.768Z
|
||||
* generatedAt: 2024-01-21T01:01:12.332Z
|
||||
*/
|
||||
|
||||
import type { SwitchCaseResponseType } from '../api.js';
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
/*
|
||||
* version: 2023.12.2
|
||||
* generatedAt: 2024-01-20T04:59:59.766Z
|
||||
* generatedAt: 2024-01-21T01:01:12.330Z
|
||||
*/
|
||||
|
||||
import type {
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
/*
|
||||
* version: 2023.12.2
|
||||
* generatedAt: 2024-01-20T04:59:59.765Z
|
||||
* generatedAt: 2024-01-21T01:01:12.328Z
|
||||
*/
|
||||
|
||||
import { operations } from './types.js';
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
/*
|
||||
* version: 2023.12.2
|
||||
* generatedAt: 2024-01-20T04:59:59.764Z
|
||||
* generatedAt: 2024-01-21T01:01:12.327Z
|
||||
*/
|
||||
|
||||
import { components } from './types.js';
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
|
||||
/*
|
||||
* version: 2023.12.2
|
||||
* generatedAt: 2024-01-20T04:59:59.681Z
|
||||
* generatedAt: 2024-01-21T01:01:12.246Z
|
||||
*/
|
||||
|
||||
/**
|
||||
|
@ -4465,6 +4465,8 @@ export type components = {
|
|||
createdAt: string;
|
||||
/** Format: date-time */
|
||||
startedAt: string | null;
|
||||
/** Format: date-time */
|
||||
endedAt: string | null;
|
||||
isStarted: boolean;
|
||||
isEnded: boolean;
|
||||
form1: Record<string, never> | null;
|
||||
|
@ -4481,12 +4483,15 @@ export type components = {
|
|||
winnerId: string | null;
|
||||
winner: components['schemas']['User'] | null;
|
||||
/** Format: id */
|
||||
surrendered: string | null;
|
||||
surrenderedUserId: string | null;
|
||||
/** Format: id */
|
||||
timeoutUserId: string | null;
|
||||
black: number | null;
|
||||
bw: string;
|
||||
isLlotheo: boolean;
|
||||
canPutEverywhere: boolean;
|
||||
loopedBoard: boolean;
|
||||
timeLimitForEachTurn: number;
|
||||
};
|
||||
ReversiGameDetailed: {
|
||||
/** Format: id */
|
||||
|
@ -4495,6 +4500,8 @@ export type components = {
|
|||
createdAt: string;
|
||||
/** Format: date-time */
|
||||
startedAt: string | null;
|
||||
/** Format: date-time */
|
||||
endedAt: string | null;
|
||||
isStarted: boolean;
|
||||
isEnded: boolean;
|
||||
form1: Record<string, never> | null;
|
||||
|
@ -4511,12 +4518,15 @@ export type components = {
|
|||
winnerId: string | null;
|
||||
winner: components['schemas']['User'] | null;
|
||||
/** Format: id */
|
||||
surrendered: string | null;
|
||||
surrenderedUserId: string | null;
|
||||
/** Format: id */
|
||||
timeoutUserId: string | null;
|
||||
black: number | null;
|
||||
bw: string;
|
||||
isLlotheo: boolean;
|
||||
canPutEverywhere: boolean;
|
||||
loopedBoard: boolean;
|
||||
timeLimitForEachTurn: number;
|
||||
logs: unknown[][];
|
||||
map: string[];
|
||||
};
|
||||
|
|
Loading…
Reference in New Issue