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@ -29,6 +29,8 @@ export default class Othello {
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});
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});
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}
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}
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public prevPos = -1;
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public get blackCount() {
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public get blackCount() {
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return this.board.filter(s => s == 'black').length;
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return this.board.filter(s => s == 'black').length;
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}
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}
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@ -59,6 +61,7 @@ export default class Othello {
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* 石を配置します
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* 石を配置します
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*/
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*/
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public set2(color, x, y) {
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public set2(color, x, y) {
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this.prevPos = x + (y * 8);
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this.write(color, x, y);
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this.write(color, x, y);
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const reverses = this.getReverse(color, x, y);
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const reverses = this.getReverse(color, x, y);
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@ -10,7 +10,7 @@
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</p>
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</p>
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<div class="board">
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<div class="board">
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<div v-for="(stone, i) in o.board"
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<div v-for="(stone, i) in o.board"
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:class="{ empty: stone == null, myTurn: isMyTurn, can: o.canReverse(turn.id == game.black_user.id ? 'black' : 'white', i) }"
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:class="{ empty: stone == null, myTurn: isMyTurn, can: o.canReverse(turn.id == game.black_user.id ? 'black' : 'white', i), prev: o.prevPos == i }"
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@click="set(i)"
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@click="set(i)"
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>
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>
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<img v-if="stone == 'black'" :src="`${game.black_user.avatar_url}?thumbnail&size=64`" alt="">
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<img v-if="stone == 'black'" :src="`${game.black_user.avatar_url}?thumbnail&size=64`" alt="">
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@ -218,6 +218,9 @@ export default Vue.extend({
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&:active
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&:active
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background darken($theme-color, 10%)
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background darken($theme-color, 10%)
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&.prev
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box-shadow 0 0 0 4px rgba($theme-color, 0.7)
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> img
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> img
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display block
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display block
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width 100%
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width 100%
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